A downloadable Autumn's Dungeoneering

You are a summoned creature. Your job? Don't let your adventurer die

When your AI adventurer kicks the bucket, you both get booted back to town and lose progress. When YOU die? They just resummon you and dock your approval rating. Guess who matters more in this relationship.

THE UNCOMFORTABLE TRUTH

Your adventurer has their own personality, makes their own decisions, and treats you exactly like what you are: useful, but replaceable. They decide when to go into dungeons, what to buy, and which enemies to fight. You can explore freely, but cross them and face the consequences.

Want to wander off during a boss fight? Sure, but don't expect them to wait for you. Want to save money for better gear? Too bad - they're already spending it on whatever their personality demands.

WHAT MAKES THIS TWISTED

🎯 Approval Mechanics - Die too much and watch your relationship deteriorate. Your adventurer's opinion of you actually matters for your effectiveness.

⚔️ Personality-Driven AI - Each adventurer has genuine personality traits that affect their combat choices, spending habits, and risk tolerance. Learn their quirks or suffer.

🔄 Asymmetric Death - You respawn. They don't. This changes everything about how you approach combat and resource management.

THE GAMEPLAY

  • Click-to-target combat with hotkey abilities in classic RPG style
  • Elemental strategy system where you master primary and secondary elements
  • Character progression that's completely separate from your adventurer's

THE HOOK

Most RPGs let you be the hero with disposable companions. This flips it - you're the disposable one learning to serve someone with their own agenda. It's weirdly liberating once you stop trying to control everything.

EARLY ACCESS STATUS

  • Core personality and combat systems fully functional
  • Multiple adventurer personalities and pet types available
  • Extended content and polish in active development

Think you can handle not being the main character in your own game?

Nekojin Interactive LLC
Updated 21 days ago
StatusIn development
Publisher
Release date in 243 days
AuthorNekojin Interactive LLC
GenreRole Playing, Simulation
Made withGodot
Tags2D, Dungeon Crawler, Godot, Indie, Pixel Art, Singleplayer, Top-Down
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
LinksSteam

Download demo

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Autumn's Dungeoneering demo 140 MB

Development log

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