Version 0.5


Added

  • Shadow Wisp Enemy Mob: Introduced the Shadow Wisp enemy mob, adding new gameplay dynamics and challenges.
  • Character Names: Created a variety of character names to enhance immersion and diversity within the game.
  • Adventurer List: Implemented an adventurer list next to the build menu for improved visibility and management of available adventurers.
  • Adventurer Selection: Added the ability to select an adventurer from the list and be brought directly to their location for easier navigation.

Changed

  • Market Adjustments: Updated the market to generate passive gold income, enhancing the economic mechanics of the game. Removed potion research functionality for a streamlined experience.
  • Backend Modifications: Heavily modified the backend systems for buildings, damage types, combat, and upgrades to improve performance and maintainability.
  • Build Menu Rework: Reworked the build menu for better user experience and functionality.

Removed

  • Hero AI Mode: Completely removed the Hero AI mode to simplify gameplay and focus on core mechanics.

Fixed

  • Z-Index and Y-Sorting: Resolved visual inconsistencies with Z-index and Y-sorting, ensuring correct layering of characters and objects.
  • Character and Building Collision: Fixed issues where characters could walk on top of each other and buildings due to malfunctioning collision detection.
  • Building Menus: Updated the building menus to a beta state, improving their functionality and usability.

Known Issues

  • Building Menus: The building menus are still in beta and may have incomplete features or functionality.

WIP (Work In Progress)

  • Upgrades for Weapons and Armor: Development is underway to add upgrade options for weapons and armor.
  • Finish Creation of Blacksmith: Ongoing work on completing the Blacksmith's features and functionality.

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